The home of The Stains?

Run along walls and launch Gonathan with a G through the cavernous dwelling of a group of stains. Within the depths of their dwelling lies an artifact waiting to be reclaimed.

Submission for Holojam #5.


Controls :

  • WASD to move
  • SPACE to jump
  • Tap Left Click to launch forward
  • Hold Left Click to aim


Credits :


'hololive' is a registered trademark of Cover Corporation. This fan-made game complies with the Cover Derivative Works Guidelines, found at https://hololivepro.com/en/terms/.

Updated 17 days ago
Published 20 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
AuthorRusu
GenreAction
Made withUnity, Blender
TagsFangame, holojam, hololive, Short, Unity, vtuber
Average sessionA few minutes
InputsKeyboard, Mouse

Download

Download
STAINCHASER Desktop.zip 53 MB
Download
STAINCHASER Linux.zip 89 MB

Development log

Comments

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Challenging platformer, despite the fact that its only one level. I think the most similar game I've played to this was Neon White, so it took a minute to get a grip on the controls, but once you get used to it, I think the game handles pretty well. 

Sometimes getting the depth right on longer launches can be tough, since momentum drops off really quickly, but that's kind of a given due to the nature of launching Gonathan around like that.

One thing that I noticed was that the tracking on the enemies projectiles was a little inconsistent, sometimes they would predict my movement nearly perfectly, and other times it would be way off, even without me changing my trajectory. Probably not super easy to tweak the aiming calculation, but it might be something to keep in mind if you keep working on the project.


And I really enjoyed the ending sequence, running back to the entrance while getting bombarded by the stains, though there was some screen clutter in the open areas, since all the stains were shooting and you couldn't stop to kill them.

It would be cool to see more levels or complex platforming and launching sequences, similar to the final stretch of the game, once the jam is concluded.

I think that's about it from me though, great work, and thanks for sharing with us!